

But we don’t have to look at performance quite as much as we do on some of the other devices, so we’re able to open up a lot of things or not be as concerned about certain things. “We’re still working inside of Unreal, and we’re doing a lot of those same processes. “A lot of the development processes are similar ,” Perez III says. Thankfully, Perez III that bringing Tales from the Galaxy’s Edge to PlayStation VR2 was relatively manageable because of how impressive the system’s specs were. PlayStation VR2 supports Roomscale, Sitting, and Standing play styles, which added more complexity as Tales from the Galaxy’s Edge supports all three. Plus, games have the PS5’s power, spatial, and brand new Sense controllers to take advantage of, rather than the 2013 console and 2010 motion controls that limited the original PlayStation VR. The PlayStation VR2 sports some impressive specs compared to its VR peers, displaying content in a 4000×2030 HDR format at a 90Hz or 120Hz frame rate. The VR space is full of different headsets with unique specs, with the much higher specs of the PS VR2 standing out. We just had that opportunity to work as a team and ask, ‘What do we really push here, and where are the changes that we want to make, and what we can do to really take advantage of this hardware?'” “We’re not redeveloping the story and coming up with all of that. “Early on, knowing that we already had the content that was created for the original, that changes things quite a bit,” Whitney tells Digital Trends.

As the team was dealing with new hardware for the first time, producer Harvey Whitney thought it was good that the team’s first project on PlayStation VR2 was an enhanced version of an existing game. At the time, it was meant with decent reviews and only got better as its story was completed and expanded with the Last Call DLC.Īfter getting the “Enhanced Edition” of the game for PlayStation VR2 greenlit, ILMxLAB actually had to go and make it. It’s set on the planet of Batuu, which people also explore at Dinsey parks, and follows a Droid Technician who gets caught in the middle of a grander fight against the First Order after crash-landing on the planet. Star Wars: Tales from the Galaxy’s Edge was originally released for Meta Quest VR headsets in November 2020.
